Rosters
When your roster for the selected Lineup Period violates any of the roster requirements for your league (see the Rosters
section in Other --> League Rules Summary), it is considered illegal, and your team will not accumulate any stats or
points for that entire period. The Team Roster screen will display all illegal roster messages (i.e. why exactly your roster
is illegal, for example that you've exceeded the maximum of 6 Active Forwards) that apply to the selected Lineup Period.
* If your league's Illegal Roster Enforcement Rule is set to Always, your team can never have an illegal roster, unless
done so by your league's Commissioner in Commissioner Mode.
When Full Fantasy Team is selected in the Stats dropdown, all players who have ever accumulated
stats/points while Active on your team will appear on the Team Roster screen. The players that show "Not On
Team" are not on your team anymore, for the selected Lineup Period. If you select Fantasy Team those
players will be hidden, however their stats/points will still be included in your team totals.
Go to the Team Roster screen and select the real sport name (NFL, MLB, etc.) from the Stats dropdown. Note
that players on Reserve will never accumulate any stats or points for your team - this simply shows you what they would have gotten
had they been Active on your team.
A player will appear twice on the Team Roster screen if he is eligible at positions in 2 different scoring
category groups (e.g. Hitting and Pitching). This is done in order to display any potential stats/points that player
may accumulate in either group.
* That player will still only count as 1 player towards your roster restrictions, and will only accumulate
stats/points for the position(s) that he has been set to Active in. For example, if your pitcher gained eligibility
as a hitter and accumulated hitting stats, he will still have only accumulated pitching stats for your team, if
you never used him as a hitter.
Your league has been set to allow "Duplicate Players", either across your entire league or within each division (see the League
Rules Summary page). For more information on this type of league, please refer to the What is a Duplicate Player league?
question.
Your league's roster restrictions are configured to not use Reserve players (see: Other --> League Rules Summary).
Contact your league's Commissioner to make the necessary changes.
Note: For public leagues, the Commissioner can not make changes to your league's rules after the draft has been completed.
This is because your league is a Duplicate Player league (i.e. any player can be owned by multiple teams),
teams), thus you are not allowed to view other teams' rosters until their lineups are locked. This is to prevent
team owners from duplicating each others' rosters.
Also, if the draft is not yet completed, no rosters for any periods will be viewable, even if the season has
started already. If this is the case, you can contact the Commissioner to Finish the draft.
Only hitters who are eligible at the DH position can be set to DH. However, ANY hitter can be set to the Utility
(UT) position.
Because the deadline for the upcoming Lineup Period has already passed, and the first changeable Lineup Period is always
displayed by default. For example, if your league uses Weekly Lineup Periods every Monday with the weekly deadline
set for Saturday 12:00pm, and the date is Saturday 6:00pm, the deadline for the upcoming Lineup Period (beginning in 2
days) will have passed (6 hours ago). Therefore, changes can not be made to that Lineup Period anymore, and the first
Lineup Period that changes can be made to is the one after that, beginning in 1 week and 2 days.
Probable opposing starting pitchers can be viewed when hovering your mouse over the opponent in the Team Roster and
Players screens. This applies to the Schedule view, and the Stats and Fantasy Points views for leagues
with Daily Lineup Periods.
Yes, go to Team --> Team Roster Chart. In the future, we will add another screen that will show all team rosters, similar to
the current Team Roster screen.
Click on the Schedule tab near the top of the Team Roster page. The games where your pitchers are scheduled to play
will be highlighted in green. Also if your league uses daily Lineup Periods, the Opp column in the Stats (default) and
Fantasy Points views will show scheduled starts for the selected day/period.
This feature is coming soon.
Yes, if your league is configured to allow that. In the League Rules Summary page under the Rosters section, look for the
field Suspended players may be moved to Injured Reserve.
A player is determined to be injured (indicated by a red flag next to that player's name) by our data provider(s) when he has an
injury of any type, whether he's on his professional team's official injury list (also known as Injured Reserve, Disabled List, etc.,
depending on the sport) or not (e.g. in baseball, a player can have a "day-to-day" injury). However, there is a league setting
available to your Commissioner that will allow only players who are officially injured (e.g. not "day-to-day") to be eligible
for Injured Reserve status, which is set on the Team Roster screen. Therefore, it is possible that a player who has an injury (and a
red flag next to his name) is not eligible to be moved to Injured Reserve status. Also, your league must of course allow Injured
Reserve players to be used. All of these settings can be found in Other --> League Rules Summary. Here is a description of the
official injury lists for all sports that we currently receive injury data for:
MLB Baseball: Players who are on the Disabled List must miss a minimum of 15 games (if they're on the 15-Day DL) or 60 games
(if they're on the 60-day DL).
NFL Football: Players who are on the NFL Injured Reserve list are not allowed to play on their NFL team for the remainder of
the season.
NHL Hockey: Players who are on the NFL Injured Reserve list are not allowed to play on their NHL team for a minimum of 7 days.
NBA Basketball: Players who are on the NBA Inactive List are not allowed to play on their NBA team for a minimum of 1 game.
This is likely because there is an option (which varies slightly depending on which sport your league is in) that your
league does not have enabled. You can find whether or not this is true under the
Rosters section in the
League
Rules Summary screen, which reads as one of the following:
MLB Baseball: Only players on the MLB Disabled List may be moved to Injured Reserve
NFL Football: Only players on the NFL Injured List may be moved to Injured Reserve
NHL Hockey: Only players on the NHL Injured List may be moved to Injured Reserve
NBA Basketball: Only players on the NBA Injured List may be moved to Injured Reserve
If the above option that applies to your league is NOT enabled, and you still can't move a player with a red flag to
Injured Reserve status, then please contact us via our
feedback form.
Once a player is set to Minors status, he can remain there indefinitely. However, once that player is moved out of
Minors status, he cannot be put back there unless he is qualified to do so (indicated with a yellow flag beside
his name) according to your league's rules.
This rule is used to determine when illegal rosters are allowed, if at all. An illegal roster is when a team's roster
for the selected Lineup Period violates any of your league's roster restrictions, and thus will not accumulate any
stats or points for that entire period. The Team Roster screen will display all illegal roster messages (i.e. why
exactly your roster is illegal, for example "Exceeding the maximum of 6 Active forwards") that apply to the selected
Lineup Period.
Total Max Players
Teams will be restricted from executing any type of transaction (lineup change, claim/drop
or trade) that will result in exceeding the total maximum # of players allowed. Transactions that result in violating
any of the other roster restrictions on this screen will be allowed, but will cause the team's roster to be illegal
and thus accumulate no stats or points for the applicable Lineup Period(s).
Always
Teams will be restricted from executing any type of transaction (lineup change, claim/drop or trade)
that will violate any of the roster restrictions configured on this screen. Illegal rosters can never occur.
Never
Teams will not be restricted from executing any type of transaction (lineup change, claim/drop or
trade). Transactions that result in voilating any of the roster restrictions configured on this screen will cause the
team's roster to be illegal and thus accumulate no stats or points for the applicable Lineup Period(s).
* Violating any of the Min/Max GP requirements will not cause an illegal roster.
** The above rules do not apply to transactions that are in a pending state, rather only at the time the transaction
is to be processed. For example if your league uses the Total Max Players rule above, and a team puts in a
claim for a player on the Waiver Wire who is scheduled to come off waivers in 2 days, and that claim will put that
team over the total maximum # of players allowed, that claim will not be denied at the time the request is made.
However, if that claim violates that rule at the time the claim is to be processed (in 2 days), it will then be denied.
Teams will receive a warning if their pending claim/drop or trade will result in an illegal rsoter.
This is likely because the deadline to make lineup changes has passed for the period you have selected (see Other -->
League Rules Summary), or you are viewing another team and are not in Commissioner Mode. If this is not the case, feel
free to contact us via our
feedback form.
Once a player is set to Injured Reserve status, he can remain there indefinitely, regardless of whether or not that player is
injured anymore. However once a player is moved out of Injured Reserve status, he cannot be moved back to Injured Reserve if
he is not injured anymore.
There are several criteria that your league's Commissioner can configure to determine when a player is eligible
to be moved to Minors status in the Team Roster screen. This criteria, which can be found in the Rosters section
in the League Rules Summary screen, includes:
1) Whether or not the player is in the minor leagues, inactive or a free agent (in his sport, not in your fantasy
league). A yellow flag will appear next to a player's name if he belongs to any of the above 3 statuses.
2) The player's age.
3) The player's total number of career games played.
* The Commissioner also has the option to allow ANY player in your league to be eligible for Minors status, regardless of their
age, etc. This option is generally used in Private leagues with specialized rules (that we don't support) to
determine a player's eligibility for Minors status.
** The Commissioner can use Commissioner Mode to set ANY player to Minors status in the Team Roster screen, regardless
of your league's eligibility rules for Minors status.
This feature is coming soon. For now, the same lineup/roster must be used for all matchups a team has in a given scoring period.
This option is coming soon. In the meantime, there is a workaround for this:
1) Go to the Players screen.
2) Select your team name from the Status/Team dropdown box.
3) Select "2009 Regular Season" (or whichever timeframe you wish to view) from the Season dropdown box.
While a player is Active (also known as a "Starter") on your team, he will accumulate stats/points for your team,
provided that you don't have an illegal roster and certain roster restrictions (configured by your league's Commissioner)
are not violated.
While a player is on Reserve (also known as "On the Bench") on your team, he will not accumulate stats/points for your
team.
Yes, but your league's Commissioner must have this option enabled.
Scoring
Rotisserie leagues rank fantasy teams from first to last in each of several statistical categories that the
Commissioner of the league has chosen to track. A score is awarded to each team for each of these categories,
based on where the team ranks within each category. Fantasy teams are comprised of real-life players, and the
statistics that those players accumulate are based on their real-life performances throughout the season.
For example, in a 10-team league, the team with the most Goals would receive 10 points for that category. The team
with the second most goals would receive 9 points, and so on. When 2 or more teams are tied in a particular
category, the score to be awarded for each place is averaged out by the number of teams tied. So if 3 teams were
tied for second place, each team would receive 8 points ([9 + 8 + 7] / 3) for the Goals category.
Therefore, the maximum # of points a team can have in a Rotisserie league is the number of teams in a league
multiplied by the # of scoring categories in a league. So in a 10-team league, the maximum would be 100 points and
the minimum would be 10 points. The nature of Rotisserie leagues will cause teams to gain and lose points throughout
the season, depending on where they rank relative to the other teams in each category at any given time.
The above assumes that each scoring category is assigned a weight factor of 1, which is the default. The weight is
simply multiplied by the team's original score to determine its true score. For example, if Goals was assigned a
weight of 2, and a team was in 2nd place in Goals in a 10-team league, that team would receive 18 points for that
scoring category (9 (for being in 2nd place) x 2).
Teams will accumulate stats only from their Active players throughout the season. All stats are calculated per
player and are cumulative from the beginning to the end of the season, as opposed to being calculated per period,
per game, or per play. On Fantrax, stats are accumulated and calculated in real-time, as opposed to other sites that
do this on a nightly-basis or every morning.
* There are certain league rules that will cause teams or certain players to stop accumulating
stats. Please refer to the FAQ question Why is my team or certain players on my team not accumulating any stats or
points? for more information.
In points-based leagues, the Commissioner determines which statistical categories his/her league uses, and then
assigns a point value or set of point-ranges for each of those categories. Fantasy teams are comprised of real-life
players, and those teams accumulate points based on the real-life performances of those players. The teams are
ranked based on how many fantasy points they accumulate throughout the season.
For example, the Commissioner may decide that a Goal is worth 2 points, and an assist is worth 1 point. Therefore,
if a player scores 3 Goals and 1 Assist in a particular game, he will accumulate 7 fantasy points for his fantasy
team: 3 Goals * 2 + 1 Assist * 1 = 7.
As alluded to above, some leagues' scoring systems use a set of point-ranges to determine the value of a statistical
category, which is a more advanced method than simply assigning a single number of points. For example:
If a player accumualtes 1-3 Shots in a game, he will get 2 points for each shot.
If a player accumualtes 4-6 Shots in a game, he will get 3 points for each shot.
If a player accumualtes 7-9 Shots in a game, he will get 4 points for each shot.
With the above setup, if a player accumulates 8 Shots in a game, he will receive 23 fantasy points for his fantasy
team: 6 points for the first range (3 Shots * 2), plus 9 points for the second range (3 Shots * 3), plus 8 points
for the third range (2 Shots * 4).
Teams will accumulate stats only from their Active players throughout the season. All stats are calculated per
player and are cumulative from the beginning to the end of the season, as opposed to being calculated per period,
per game, or per play. On Fantrax, stats are accumulated and calculated in real-time, as opposed to other sites that
do this on a nightly-basis or every morning.
* There are certain league rules that will cause teams or certain players to stop accumulating
stats. Please refer to the FAQ question Why is my team or certain players on my team not accumulating any stats or
points? for more information.
Unlike traditional Rotisserie and Points-Based scoring systems, Head-to-Head scoring systems pit 2 fantasy teams
against each other every week (on Fantrax this is referred to as a Scoring Period, and can also be daily, semi-weekly,
etc., depending on the league configuration). The teams accumulate statistics based on their players' real-life
performances in statistical categories determined by the Commissioner of the league. Teams will generally play
every other team an even number of times throughout the course of the season, if mathematically possible
(depending on the length of the season and the number of teams). Each team is ranked amongst all other teams in
the league, with wins, losses and sometimes ties, based on an accumulation of how they fared in each of their
head-to-head matchups. There are 3 types of head-to-head scoring systems:
Rotisserie/Category Based - Multiple Wins: Fantasy teams complete against each other 1-on-1 and receive a
Win, Loss or Tie for each scoring category in each Scoring Period. For example at the end of a Scoring Period, in
a league that tracks Goals and Assists, Team A has 10 Goals and 12 Assists, and Team B has 8 Goals and 15 Assists.
Since Team A wins the Goals category and losses the Assists category, and conversely Team B Wins the Assists category
and losses the Goals category, each team ends up with a 1-1-0 (wins-losses-ties) record for that scoring period.
Rotisserie/Category Based - Single Win: Fantasy teams complete against each other 1-on-1 and receive a
Win, Loss or Tie each Scoring Period, depending on which team leads in more scoring categories. For example at
the end of a Scoring Period, in a league that tracks Goals, Assists and Penalties, Team A has 10 Goals and Team
B has 8 Goals, Team A has 12 Assists and Team B has 15 Assists, Team A has 10 Penalties and Team B has 6 Penalties
(where Penalties is a positive stat). Since Team A wins the Goals category and Team B wins the Assists and Penalties
categories, Team B wins in more categories and thus gets the Win for that Scoring Period, while Team B gets the loss.
Most points is a win: Fantasy teams compete against each other 1-on-1 and receive a Win, Loss or Tie each
Scoring Period, depending on who has the most fantasy points. For example at the end of the Scoring Period, in a
league that tracks Goals and Assists where Goals are worth 2 points and Assists are worth 1 point, Team A has 10
Goals and 12 Assists, and Team B has 8 Goals and 15 Assists. Since Team A ends up with more points (10 Goals * 2
+ 12 Assists * 1 = 32 points) than Team B (8 Goals * 2 + 15 Assists * 1 = 31 points), Team A gets the win for
that Scoring Period, while Team B gets the loss.
Head-to-head leagues often use a "playoff" system, which generally spans the last few weeks of the regular season
of the sport the league is in. The teams that qualify and the seeding of those teams are based on their seasonal
win-loss records. Matchups are determined using a bracket system, with the winners of each matchup advancing to
the next playoff round and the losers being eliminated, until a winner is determined.
* Currently, only the Most points is a win option is available on Fantrax, with the other 2 coming soon.
Hover your mouse over the stat name, or go to
Other --> All Options --> Scoring Glossary. If you feel the
scoring category is not sufficiently explained, feel free to contact us via the
feedback form.
Yes, go to Team --> Illegal Rosters to view which teams have illegal rosters for which lineup periods. By clicking on the
+ icon for a given team and lineup period, you can also view the illegal roster messages.
All players set to that position will lose their stats/points for the entire season (non-head-to-head leagues) or
the entire scoring period (head-to-head leagues).
Players set to that position will no longer accumulate any more stats/points beginning the day after the maximum
was exceeded, for the remainder of the season (non-head-to-head leagues) or the remainder of the scoring period \
(head-to-head leagues).
Whichever position you have a player set to on your team roster, that's what his Game Played will count towards.
Therefore, if your Pitcher was in the RP position, it will count as a Game Played towards the RP position, regardless
of whether that Pitcher started the game or pitched in relief. You can view the min/max GP requirements for all
positions in the Rosters section in the League Rules Summary screen. You can also view these requirements,
including the running total for each position, by clicking on the "Games Per Pos" tab near the top of the Team
Roster screen.
The min/max GP requirements above should not be confused with the min/max scoring category requirements, which can
be found in the League Rules Summary screen under Scoring --> Team Minimum and Maximum Requirements. That
section allows the Commissioner to set min/max requirements for "Games Started" and "Relief Appearances", among
other scoring categories. These differ from the min/max GP requirements because a pitcher who starts a game will
count as a "Game Started", regardless of the position you set him to in the Team Roster screen.
By default, no, but there is an option for this that your Commissioner can set in League Setup. To see what your league has this
option set to, see the Players will always accumulate stats in all scoring category groups field in the League Rules
Summary page.
Partial innings are counted. For example, if your league awards 3 points for every IP, and a Pitcher pitches 1 2/3
IP, he will receive 5 points (3 for 1 IP + 2 for the 2 outs).
This is likely because you have "Field Goal Attempts Blocked" configured for your league, which is a "negative" stat against the kicking team.
What you want to do is replace that with "Blocked Field Goals", which is a "positive" stat for the blocking team.
This is likely because you have "Extra Point Attempts Blocked" configured for your league, which is a "negative" stat against the kicking team.
What you want to do is replace that with "Blocked Extra Points", which is a "positive" stat for the blocking team.
The general rule is that the Extra Point counts against the squad that surrendered the TD. If you find this to not be the
case for any situation, please let us know via our
feedback form.
Assisted Tackles and Solo Tackles each count as a full Tackle. For example, if a player had 1 Assisted Tackle and 1 Solo
Tackle, that would count as 2 total Tackles.
This option can be configured either way by your league's Commissioner. Go to Other --> League Rules Summary,
under the Player Pool section, to see how your particular league handles this rule.
There are several reasons why your team may not be accumulating any stats/points for a particular period or timeframe:
1) Your roster is illegal.
2) You've exceeded the maximum # of games played per position(s).
3) You've exceeded the maximum allowed for 1 or more scoring categories.
4) You haven't reached the minimum required for 1 or more scoring categories by the end of the season (or end of
the Scoring Period for head-to-head leagues).
5) The players that were Active on your team did not accumulate any stats.
If you feel none of the above reasons apply, feel free to contact us via our
feedback form
This is likely because in the
Stats dropdown in the top left area of the screen, you have
NFL (or whichever sport your
league is in) selected instead of
Fantasy Team or
Full Fantasy Team. Regardless of what's selected, Reserve players
never actually accumulate stats/points for their teams. Their stats/points are just shown for your own analysis. If you feel this is
not the case, feel free to contact us via our
feedback form.
For further details on the above options (Fantasy Team, etc.), please refer to this FAQ.
A Scoring Period, used only in head-to-head leagues, is the period of time that a team's stats/points are accumulated
for a head-to-head matchup. For example, if your league uses Weekly Monday Scoring Periods (by far the most popular choice),
then stats (or points, if your head-to-head league uses a points-based scoring system) for each fantasy team are accumulated
from games starting every Monday up until and including the following Sunday's games. Those stats/points are then matched up
against your opponent's to determine the winner for that period.
Stats will be accumulated for the game on its originally scheduled day as normal, then will continue to accumulate whenever the
game is resumed. The stats and scores for that game will apply to the lineup period containing the date that the game originally
began on.
If this option is checked, stats will accumulate for players in all scoring category groups, regardless of what position they're set
to on their fantasy team. For example:
1) In a baseball league, if a Pitcher hits a Home Run, that Home Run will count, provided that your league tracks that stat.
2) In a football league, if a Defensive Back happens to play on offense and catches a pass, that reception will count, provided that
your league tracks that stat.
3) In a hockey league, if a Goalie gets an Assist, that Assist will count, provided your league tracks that stat.
* Stats will not count twice, even if your league is tracking the same stat in multiple scoring category groups. For example, if your
league tracks Kick Return TD for offensive and defensive players, and an offensive player gets a Kick Return TD, that player's fantasy
team will be awarded 1 Kick Return TD - it will not count the stat for both the offensive and defensive groups.
This is likely because in the
Stats dropdown in the top left area of the screen, you have
NFL (or whichever sport your
league is in) selected instead of
Fantasy Team or
Full Fantasy Team. If this is not the case, feel free to contact us
via our
feedback form. For further details on these options
(Fantasy Team, etc.), please refer to this FAQ.
An overtime loss in a playoff game is simply counted as a loss on Fantrax. This is because overtime losses in playoff
games are essentially meaningless, whereas during the regular season, the team still gets a point in the standings.
Transactions
Once a player goes on waivers, he remains there for a period of time defined by your league's Commissioner (for
example "until every Wednesday at 3:00am", or "for 3 days"). During this time, team owners may put in claims for
any of these players. At the time claims are processed, players that team owners have made claims for are awarded
to teams based on a priority order defined by the Commissioner (for example, one priorty order would be "Based on
the reverse order of the standings"). Teams may also be denied their claims if they will violate certain roster restriction
rules defined by the Commissioner. After waivers are processed, all players who have not been awarded to teams
become Free Agents, and follow your league's Free Agent Claim System rules. All of these rules can be found in
Other --> League Rules Summary.
Fantrax's Free Agent Bidding system uses a blind bidding system to award players to team owners on based on who bid
the most for them. These teams may be denied their claims if their remaining Free Agent Acquisition Budget (FAAB)
is sufficient, or these claims violate certain roster restriction rules defined by your league's Commissioner.
Team owners may bid on Free Agents at any time, and these are bids processed on specific days / time of the week
defined by the Commissioner. Free Agents who are not awarded to teams at these times remain Free Agents. These
rules can be found in Other --> League Rules Summary.
A Lineup Period refers to the length of time that team rosters are locked for, and can be Daily, Semi-weekly, Weekly,
Bi-weekly and Monthly. Once the deadline for a particular Lineup Period has passed, team rosters are locked for that
entire period and cannot be changed. Transactions (lineup changes, claims/drops, trades) can only be executed for the
upcoming Lineup Period, and not the current one, with one exception (*). Transactions also apply to the whole period,
and can not be applied to just part of the period.
For example, if your league uses Weekly lineup periods starting every Monday, and you claim a player
on Wednesday the 10th, during period #3 (Monday the 8th through Sunday the 14th), that claim will not take effect
until period #4 (Monday the 15th through Sunday the 21st), and will apply to that entire period, which includes all
games played that Monday (the 15th) up until and including games played on the following Sunday (games started on that
Sunday that don't end until Monday are also included). If your league uses Daily lineup periods, lineup changes
will take effect either on the same day or the next day, depending on your league's Roster Deadline rule (*).
The exact time (and day, for periods that aren't Daily) that lineups are locked for the upcoming period varies, and is
determined by the Roster Deadline which is also configured by your league's Commissioner and can be viewed in the
League Rules Summary screen.
* The only time that transactions can take effect for the same period is if your league uses Daily lineup periods when
lineups are locked at a Set amount of time before each player's game of the day, and the transactions only
include players whose games haven't yet started that day.
You must contact your league's Commissioner to do this. Note that this will also undo any associated transaction
fees that were applied to your team.
If the claim/drop has already been processed, then you must contact your league's Commissioner to do this. Note that
this will also undo any associated transaction fees that were applied to your team, and add 1 back to your # of
claims remaining (if applicable).
Go to the Pending Transactions screen, check the Cancel box for the appropriate transaction(s), then click the
Save Changes button.
You can do this in Transactions --> Pending Transactions.
This is likely because you're looking at the wrong Lineup Period in the Team Roster screen. The "Period" column
in the Transaction History screen shows which Lineup Period the transaction took effect from. If this is not the case,
feel free to contact us via our
feedback
form and we will assist you.
This is likely because you're looking at the wrong Lineup Period in the Team Roster screen. The "Period" column
in the Transaction History screen shows which Lineup Period the transaction took effect from. If this is not the case,
feel free to contact us via our
feedback
form and we will assist you.
Teams can only see their own pending transactions. This is to preserve league integrity and possible cheating.
They get reset on midnight of the day your league's Commissioner has selected. For example, if your league allows a maximum
of 3 claims per week every Monday, your claim total will get reset back to 3 every Monday morning at 12:00am.
There are a few possible reasons for this:
1) Your league is configured to be a "duplicate player" league, meaning any player can be claimed by and exist on multiple teams. Thus,
there is no need for trades. The Commissioner can change this setting in Commissioner Options --> League Setup --> General if
the draft has not started yet.
2) Your league is configured to not allow trades. The Commissioner can change this setting in Commissioner Options --> League Setup -->
Transactions --> Trades.
3) Your league is configured to only allow the Commissioner to make trades. The Commissioner can change this setting in
Commissioner Options --> League Setup --> Transactions --> Trades.
Your league is configured to either not allow claims/drops at all, or to only allow the Commissioner to perform claims & drops.
The Commissioner can change this setting in Commissioner Options --> League Setup --> Transactions --> Claims/Drops.
Yes, you can do this in the Pending Transactions screen. Simply change the bid amount of the appropriate claim and click the
Save Changes button.
Yes, you can do this in the Pending Transactions screen. Click on the up/down arrows to re-order your FA/WW claims as needed,
then click the Save Changes button.
You can create conditional player claims in the Pending Transactions screen. For example, if you have claims for 2 players but
only want a maximum of 1 of them, you must follow these steps:
1) Submit your claims/bids in the Claim/Drop screen.
2) Go to the Pending Transactons screen and prioritize your claims however you wish, using the up/down arrows.
3) Select "1" for the Max # Claims per Group field.
4) Click the Save Changes button.
If your first claim is successful when claims are processed, the second claim will automatically be denied. If your first claim is
denied for any reason, your second claim will be processed and you may get that player.
You can also separate your claims into different groups and then prioritize them and make them conditional within each group. For
example in an NFL league, if you only want 1 out of 2 RB and 1 out of 2 QB that you submitted claims for, you would follow these steps:
1) Submit your claims/bids in the Claim/Drop screen.
2) Go to the Pending Transactons screen and select "2" in the Group column for both of the RB's, moving them into a
separate group from the 2 pending QB claims.
3) Prioritize your claims for the 2 RB's and 2 QB's however you wish, using the up/down arrows.
4) Select "1" for the Max # Claims per Group field in Group 1 (QB's) and Group 2 (RB's).
5) Click the Save Changes button.
If your first claim in Group 1 is successful when claims are processed, the second claim in Group 1 will automatically be denied. If
your first claim in Group 1 is denied for any reason, your second claim in Group 1 will be processed and you may get that player. This
process is then repeated for Group 2.
There are several reasons why this can happen:
1) The deadline for the selected Lineup Period has already passed.
2) If only some players are disabled, this is because your league uses Daily Lineup Periods with the deadline set to a fixed amount of
time (e.g. 5 minutes) before each player's game each day, and those players' games have already started.
3) Your league is set to only allow the Commissioner to make lineup changes (see the
League Rules Summary page).
If none of the above reasons apply, feel free to contact us via our
feedback form.
Yes, but only once the new/upcoming season is available. For example, if your 2010 NFL season has ended, you will not be able to
execute any type of off-season transaction (claims/drops, trades or lineup changes) until 2011 NFL Commissioner leagues become
available, which should be shortly after the end of the 2010 NFL season. After that time, you'll be able to renew your league for
the upcoming season and then execute off-season transactons, provided you have the appropriate settings configured in League Setup.
The same process applies to all sports that we offer.
Players go on waivers when they enter your league's available player pool. This can occur:
a) When a fantasy team drops a player.
b) When a new player has been added to our system.
c) When a player has been traded from his MLB (or other sport) team that's not in your league's player pool to an MLB (or other
sport) team in your league's player pool.
Other methods of sending players to the Waiver Wire are coming soon.
If your league does not use a Waiver Wire system, all players in the available player pool are Free Agents.
If your league uses a Waiver Wire system, players in the available player pool are either Free Agents or on the Waiver Wire.
If they are on the Waiver Wire, they become Free Agents as soon as waivers are processed, provided they were not claimed by a
fantasy team.
For information regarding when players go on waivers, see the FAQ question When do players go on waivers (i.e. the Waiver Wire)?.
When you claim/add a FA/WW player, you will not acquire his stats/points prior to when he was on your team. If you
want to acquire that player's previous stats/points, your Commissioner can do so retroactive to any date/period
using Commissioner Mode in the Claim/Drop page.
When you drop a player from your team, all stats/points that he previously accumulated for your team while in Active
status will not be lost. If you want that player's previously accumulated stats/points to be removed from your team,
your Commissioner can do so retroactive to any date/period using Commissioner Mode in the Claim/Drop page.
When you trade for players, you will not acquire their stats/points prior to when they were on your team. Conversely, you will
retain the stats/points from the players you traded away while they were Active on your team. If you want the opposite to occur,
your Commissioner can do so retroactive to any date/period using Commissioner Mode in the Trade page.
First of all, as always, please report this problem to as with as much detail as possible, including exact steps
taken to reproduce the problem. If you're in a Public league and you let us know the lineup change(s) you wish
to make BEFORE the lineup deadline, we will make the change(s) for you. If you inform us after the deadline, we will
likely not make the change(s) for you, especially if we feel the extra time could have been used to your advantage.
If you're in a Private league, these changes must be handled by your league's Commissioner, which can be done
even after the deadline has passed, retroactive to before the deadline.
Yes, however the Commissioner of your league must contact
Fantrax Support to enable this option for your league.
Drafts
The Offline Draft tool is used to enter draft results by the Commissioner, generally sometime after a group of friends get together
in person to do their league's draft. After the Commissioner finishes the Offline Draft, the league will officially begin.
* Offline Drafts are not available for Public leagues.
A Live Online Draft allows all team owners to take turns drafting players on Fantrax in real-time, starting at a date & time
pre-determined by the league's Commissioner. The draft order, # of draft rounds, time limit per pick, and other draft-related
settings, also configured by the Commissioner, can be viewed in the League Rules Summary screen. If you cannot attend your
draft, it is recommended that you rank your players in the Rank Players screen sometime prior to the start of the draft. This
will allow the system to draft your team based on your preferences, as opposed to Fantrax's default player rankings.
* Live Online Drafts are not available for Duplicate Player leagues.
A Live Online Slow Draft works the same way as a Live Online Draft, except the time limit per pick is at least 30 minuntes.
Also, teams have the option to be e-mailed when it is their turn to pick.
* Live Online Slow Drafts are not available for Duplicate Player leagues.
Fantrax will automatically draft players for every fantasy team at a date & time pre-determined by the league's Commissioner, based
on how each team ranked their players prior to the draft in the Rank Players page. If players are not manually ranked by a
team owner, Fantrax's default rankings will be used.
* Automated Drafts are not available for Duplicate Player leagues.
The Player Picker screen is used to form your initial team at your own pace and completely indepedent of any other team owner, before
the league begins in Duplicate Player leagues. You may use this screen at any time, as many times as you want, up until the
deadline set by the Commissioner.
We do not yet offer Live Auction Drafts, but will later on this year (2010). A more precise date is not available
quite yet, however we will have this ready as quickly as we can. Feel free to offer suggestions as to what features
you'd like to see via our
feedback form.
Our Live Online Draft room is no longer in BETA and is safe for your league to use. However, as is the nature of software, perfection
can not be guaranteed. If you do happen to run into any type of problem during your draft, please contact support immediately and
somebody will likely be able to correct the problem and resume your draft (if necessary) within a few minutes.
Also, please let us know if you have any suggestions regarding the draft room (or any other part of the site), as your feedback is
always appreciated and taken into account.
Yes, players that are drafted will always appear on team rosters from the beginning of the season (Period #1), and their stats/points will
automatically be calculated from then, regardless of when your draft has been completed (before or after your fantasy season begins).
This applies to all draft types.
Not yet, but this feature is coming soon.
Yes, you can run as many mock drafts as you wish, completely free, by following these steps:
1) Create a league for your draft.
2) Complete the League Setup process so that your draft is eligible to run.
3) Click on the Live Draft link to participate in your draft at the scheduled time.
4) If you wish to run another draft, then after the draft is done (or at any time during the draft), go to Commissioner
--> All Options --> Undo Draft, then repeat from step 3.
Miscellaneous
A Duplicate Player league is a league that allows any player to exist on multiple fantasy teams at any time. This is often used for
Salary Cap leagues, but can be used for any other type of league as well. There are 2 types of Duplicate Player leagues:
1) Across Different Divisions: Each division has its own player pool. For example, if a fantasy team owns Player A in Division 1, no other
teams in that division can own that player. However, teams in Division 2 (or any other division) can own that player. Trades can be
made within each division, but not between teams in different divisions. Also, each division has its own FA/WW claim priority order,
if used.
2) Across the Entire League: Any player can be owned by any number of fantasy teams, regardless of whether or not the league has
any divisions. Trades are of course not necessary, and thus not allowed.
We aim to have as user-friendly an interface as possible, however we have so far geared more towards having the most
powerful, flexible and feature-rich Commissioner product in the industry. Because of the high level of configuration
our Commissioner leagues allow, many types of league configurations (particularly the roster restrictions) that
aren't of the basic variety would simply not be suitable for a drag & drop interface. With that being said, we
do have plans to allow for such an interface for leagues where it's feasible.
To add players to your Watch List, go to the Players page and click on the watch list icon (picture of an eye) in
the Action column.
You can view your Watch List in the fantasy league home page by clicking on the Watch List tab (next to the
All Player News tab) in the Players section.
Please refer to the
Tiebreakers section in
Other --> League Rules Summary. If you feel that the tiebreakers aren't
working properly in the order that they're displayed in, feel free to contact us via our
feedback form.
The tiebreaker rule "Head-to-head record" takes your combined record against ALL of the teams you're tied with, as
opposed to your record against each one of the teams you're tied with. For example, if 4 teams have the same overall
head-to-head record, and the results of playing against each other were:
Team A beat Team B
Team B beat Team C
Team C beat Team A
Team A beat Team B
Although Team B beat Team C in their only matchup, Team C would appear ahead of Team B in the standings due to having a better record
against all teams they're tied with (Team C: 1-1-0, Team B: 1-2-0).
Yes, you can view all players who have had their positions overridden by the Commissioner, including what their original
and new eligible positions are in Other --> All Options --> Overridden Positions.
Go to the Players page and hover your mouse over "WW" for the player in question.
At this time none of our data providers carry injury data for NCAA Basketball or NCAA Football. We are looking into
other options and hope to make this available before the 2010 seasons. In the meantime, if your league uses the
Injured Reserve status, your Commissioner will have to manually administer this (he can set any roster player to
Injured Reserve status using Commissioner Mode).
This means that the team owner has abandoned his team and the league sometime after the draft has been completed. The team still
exists with all its players, but is not being managed anymore and is available to be taken over by someone else. If there is
somebody that would like to take over such a team, he/she must contact us and we will make it happen.
There are several reasons why a player you're looking for is not appearing on the Players page:
1) You have "All Available Players" selected instead of "All", and the player is already on a fantasy team.
2) None of the player's eligible positions are being used by your league. For example if you're looking for a DH,
and your league does not use the DH position, Utility position (which encompasses all hitters), or any other
"flex" position which includes DH, he will not appear in your league's player pool. Along these lines, if you
simply have a position selected that the player is not eligible at, he will not appear in your league's player
pool.
3) That player is on a team that doesn't exist in your league's player pool. For example if you're in an MLB
league that uses only American League teams, and you're looking for a player that belongs to a National League team,
he will not appear in your league's player pool.
4) That player does not yet exist in our database. If this is the case, you can use the
Request New Players
form to request that that player be added to our database.
If none of the above reasons apply, feel free to contact us via our
feedback form and we will assist you. Please ensure you've spelled the player's name correctly.
If your league is Private, there is nothing we can do about this. Private leagues must be policed by the Commissioner.
If your league is Public, please contact us via the
feedback form and explain in detail what exactly you feel the problem is. We have no
hard and fast rule as to what we will do in these situations, but we will certainly take the necessary action if
we feel strongly enough that a team owner is cheating/colluding with another team.
If you are the Commissioner of the league, go to the Teams tab (found in Commissioner Options --> League
Setup --> Teams & Schedules), click the "x" (remove) icon beside your team name, and click the "Save" button. This
will remove your fantasy team, however you will remain the Commissioner of that league.
If you are not the Commissioner, then go to Other --> Quit League.
* Using the Quit League function after the draft has begun will remove you from the league, however your
fantasy team will remain intact. Using this function before the draft has begun will remove your fantasy team from
the league.
You're looking at it right now.
You can find all of your leagues, including all of those from previous seasons, by clicking on the League History link under
the MY LEAGUES menu or by simply clicking on the MY LEAGUES link.
A serpentine order (also commonly known as a snake order) reverses the order of teams each round. For example:
Round 1: Team 1, Team 2, Team 3, Team 4
Round 2: Team 4, Team 3, Team 2, Team 1
Round 3: Team 1, Team 2, Team 3, Team 4
... and so on. A non-serpentine order would go like this:
Round 1: Team 1, Team 2, Team 3, Team 4
Round 2: Team 1, Team 2, Team 3, Team 4
Round 3: Team 1, Team 2, Team 3, Team 4
... and so on. The serpentine order is more common, and is generally used for drafts and processing player claims.
Yes, when a player's team has been eliminated from the playoffs, a strikethrough (i.e. a horizontal line) appears in
his name, on all pages.
A player's score is a complex algorithm developed by Fantrax experts that determines a player value based on your
league's scoring system and the timeframe currently displayed.
Go to Other --> League Rules Summary.
You can do this in Team --> My Team Preferences.
Go to Team --> Owners List. Note that team owners have the option to hide certain information (e.g. phone #,
real name) from other league members.
The functionality to import most of your league's data from previous years is not available yet, but will be in the near future.
In the meantime, you can still create your league for the current/upcoming season, including importing any keepers teams might have,
and then import your league's historical data once that feature becomes available.
A Fantrax user may be a member of up to 30 leagues per sport. If you feel this is not enough, please contact us
via our
feedback form with a detailed
explanation and we may consider raising this limit.
Go to Other --> All Options --> Request New Players. Players will usually be added to our database and appear in your league's
player pool within 24 hours.
This feature is not available yet, however if you let us know which leagues you want to transfer your player rankings
from & to, we can do that for you.
In Rotisserie leagues, our player ranking system, or a player's Score which you can find in the Players page,
is generated from a complex proprietary algorithm developed by our experts that takes into account your league's
scoring system and roster restrictions.
This feature is coming soon.
We have designed most pages (e.g. Players, Team Roster, Standings) to be printable in most web browsers. If you print out a page
and the result is not acceptable, let us know and we will look into it.
Select Schedule from the View dropdown box near the top of the Players page. The games where pitchers are scheduled to play
will be highlighted in green. Also if your league uses daily Lineup Periods, the Opp column in the default view of the Players page
will show scheduled starts for the selected day/period.
This feature is coming soon.
This feature is coming soon.
Go to Team --> My Team Preferences. Click on the Choose File button and select the image you want from your computer's
hard drive. Your team logo will then appear on several pages within that league.
Not yet, but this feature is coming soon.
To join a Public league click on Join League (FREE!) --> Public on the right menu. You will then be taken
to a screen with a list of public leagues with basic information on each league. Click on the league name to view
the League Rules Summary page for that league. All leagues will be displayed in order of their draft date,
with the nearest one at the top. To join a league, simply click on the Join link for the league you want
to join.
To join a Private league click on Join League (FREE!) --> Private on the right menu. You will need the
League ID and League Password, which you can obtain from the Commissioner of that league. After entering that
information, as well as your team name and abbreviation, click the Submit button, and you will be joined
to that league. You can also join a Private league via e-mail invitation, which the Commissioner must send. In this case,
the League ID and League Password are not needed.
There are 2 things that can happen when a player is traded outside of your league's player pool (a "real-sport" trade,
not a trade in your fantasy league). If that player is in the available player pool (i.e. a Free Agent or on the Waiver
Wire), he will be removed from the player pool and your league. If that player is on a fantasy team, he will remain on
that team (or any other fantasy team, if traded to another fantasy team) and in your league until he is dropped into the
available player pool. That player may or may not continue to accumulate stats however, depending on how your
Commissioner configured that rule (see the Player Pool section in the League Rules Summary page).
This is because we do not currently have projections for those stats.
We do offer a Playoff Commissioner product for all sports that is separate from our regular season Commissioner product.
However, if you want to extended your regular season league into the playoffs, there is a workaround for this. For
example, to continue your 2010 NFL regular season league into the 2010 NFL playoffs, go to Commissioner --> All Options
--> Copy/Renew League, and you will be able to do so and maintain all league rules, fantasy teams, etc.